package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBTrain {
    public static final MsgConfig HERO_BASE_UPDATE_RESP = nconf(1001, "英雄基础信息更新 の 返回");

    public static final MsgConfig HERO_LEVEL_UP_REQ = nconf(1002,
            "英雄升级 の 请求");

    public static final MsgConfig HERO_GRADE_UP_REQ = nconf(1003, "英雄升阶 の 请求");

    public static final MsgConfig HERO_BATCH_START_UP_REQ = nconf(1004, "英雄批量升星 の 请求");

    public static final MsgConfig HERO_BATCH_START_UP_RESP = nconf(1005, "英雄批量升星 の 返回");

    public static final MsgConfig HERO_REBORN_DATA_RESP = nconf(1006, "英雄重生 の 数据 ");

    public static final MsgConfig HERO_REBORN_REQ = nconf(1007, "英雄重生 の 请求");

    public static final MsgConfig HERO_REBORN_RESP = nconf(1008, "英雄重生 の 返回");

    public static final MsgConfig HERO_BACK_REQ = nconf(1009, "英雄回退 の 请求");

    public static final MsgConfig HERO_BACK_RESP = nconf(1010, "英雄回退 の 返回");

    public static final MsgConfig HERO_TRANSFER_REQ = nconf(1011, "英雄继承 の 请求");

    public static final MsgConfig HERO_TRANSFER_RESP = nconf(1012, "英雄继承 の 返回");

    public static final MsgConfig HERO_SACRIFICE_REQ = nconf(1014, "英雄放逐 の 请求");

    public static final MsgConfig HERO_START_UP_REQ = nconf(1015, "英雄升星 の 请求");

    public static final MsgConfig STAR_UP_CHALLENGE_RESULT_RESP = nconf(1016, "英雄升星挑战 の 返回");

    public static final MsgConfig HERO_EQUIP_ON_REQ = nconf(1020, "英雄穿装备の 请求");

    public static final MsgConfig HERO_EQUIP_ON_RESP = nconf(1021, "英雄穿装备の 返回");

    public static final MsgConfig HERO_EQUIP_OFF_REQ = nconf(1022, "英雄脱装备の 请求");

    public static final MsgConfig HERO_EQUIP_OFF_RESP = nconf(1023, "英雄脱装备の 返回");

    public static final MsgConfig HERO_FAIRY_ON_REQ = nconf(1030, "英雄穿灵器 の 请求");

    public static final MsgConfig HERO_FAIRY_ON_RESP = nconf(1031, "英雄穿灵器 の 返回");

    public static final MsgConfig HERO_FAIRY_OFF_REQ = nconf(1032, "英雄脱灵器 の 请求");

    public static final MsgConfig HERO_FAIRY_OFF_RESP = nconf(1033, "英雄脱灵器 の 返回");

    public static final MsgConfig HERO_RUNE_ON_REQ = nconf(1040, "英雄穿徽章 の 请求");

    public static final MsgConfig HERO_RUNE_ON_RESP = nconf(1041, "英雄穿徽章 の 返回");

    public static final MsgConfig HERO_RUNE_OFF_REQ = nconf(1042, "英雄脱徽章 の 请求");

    public static final MsgConfig HERO_RUNE_OFF_RESP = nconf(1043, "英雄脱徽章 の 返回");

    public static final MsgConfig HERO_FURNITURE_ON_REQ = nconf(1060, "英雄摆放手办 の 请求");

    public static final MsgConfig HERO_FURNITURE_ON_RESP = nconf(1061, "英雄摆放手办 の 返回");

    public static final MsgConfig HERO_FURNITURE_OFF_REQ = nconf(1062, "英雄脱手办 の 请求");

    public static final MsgConfig HERO_FURNITURE_OFF_RESP = nconf(1063, "英雄脱手办 の 返回");

    public static final MsgConfig HERO_SPICE_ON_REQ = nconf(1070, "英雄穿星格 の 请求");

    public static final MsgConfig HERO_SPICE_ON_RESP = nconf(1071, "英雄穿星格 の 返回");

    public static final MsgConfig HERO_SPICE_OFF_REQ = nconf(1072, "英雄脱星格 の 请求");

    public static final MsgConfig HERO_SPICE_OFF_RESP = nconf(1073, "英雄脱星格 の 返回");

    public static final MsgConfig HERO_INSCRIPTION_PAGE_ON_REQ = nconf(1074, "英雄穿铭文页 の 请求");

    public static final MsgConfig HERO_INSCRIPTION_PAGE_ON_RESP = nconf(1075, "英雄穿铭文页 の 返回");

    public static final MsgConfig HERO_INSCRIPTION_PAGE_OFF_REQ = nconf(1076, "英雄脱铭文页 の 请求");

    public static final MsgConfig HERO_INSCRIPTION_PAGE_OFF_RESP = nconf(1077, "英雄脱铭文页 の 返回");

    public static final MsgConfig HERO_LOCK_REQ = nconf(1080, "英雄手动上锁 の 请求");

    public static final MsgConfig HERO_LOCK_RESP = nconf(1081, "英雄锁信息 の 返回");

    public static final MsgConfig EQUIP_RUBBING_REQ = nconf(3001, "装备铭刻 の 请求");
    public static final MsgConfig EQUIP_RUBBING_RESP = nconf(3002, "装备铭刻 の 返回");
    public static final MsgConfig EQUIP_REFORGE_REQ = nconf(3003, "装备重铸 の 请求");
    public static final MsgConfig EQUIP_REFORGE_RESP = nconf(3004, "装备重铸 の 返回");
    public static final MsgConfig EQUIP_OVERSTEP_REQ = nconf(3005, "装备超越 请求");
    public static final MsgConfig EQUIP_OVERSTEP_RESP = nconf(3006, "装备超越 返回");
    public static final MsgConfig EQUIP_BACK_REQ = nconf(3007, "装备回退 请求");
    public static final MsgConfig EQUIP_BACK_RESP = nconf(3008, "装备回退 返回");
    public static final MsgConfig EQUIP_FORGE_REQ = new MsgConfig(MsgIdA.TRAIN, 3012, "装备合成 の 请求");
    public static final MsgConfig EQUIP_BATCH_FORGE_REQ = new MsgConfig(MsgIdA.TRAIN, 3013, "一键合成装备 の 请求");
    public static final MsgConfig EQUIP_OVERSTEP_FORGE_REQ = nconf(3014, "超越装备合成的请求");
    public static final MsgConfig EQUIP_PUMP_REQ = nconf(3015, "装备注灵 的 请求");
    public static final MsgConfig EQUIP_PUMP_RESP = nconf(3016, "装备注灵 的 返回");
    public static final MsgConfig EQUIP_BREAKTHROUGH_REQ = nconf(3017, "神装装备突破 的 请求");
    public static final MsgConfig EQUIP_BREAKTHROUGH_RESP = nconf(3018, "神装装备突破 的 返回");
    public static final MsgConfig EQUIP_BATCH_FORGE_LIMIT_REQ = nconf(3019, "设置一键合成装备上限 的 请求");
    public static final MsgConfig EQUIP_BATCH_FORGE_LIMIT_RESP = nconf(3020, "一键合成装备上限数据 的 返回");


    public static final MsgConfig FAIRY_LEVEL_UP_REQ = nconf(3100, "灵器升级 の 请求");

    public static final MsgConfig FAIRY_LEVEL_UP_RESP = nconf(3101, "灵器升级 の 返回");

    public static final MsgConfig FAIRY_BACK_REQ = nconf(3102, "灵器回退 の 请求");

    public static final MsgConfig FAIRY_DECOMPOSE_REQ = nconf(3103, "灵器分解 の 请求");

    public static final MsgConfig FAIRY_COMPOSE_REQ = nconf(3104, "灵器合成 的 请求");

    public static final MsgConfig RUNE_LEVEL_UP_REQ = nconf(3200, "徽章升级 の 请求");

    public static final MsgConfig RUNE_LEVEL_UP_RESP = nconf(3201, "徽章升级 の 返回");

    public static final MsgConfig RUNE_RECAST_REQ = nconf(3202, "徽章重铸 の 请求");

    public static final MsgConfig RUNE_RECAST_RESP = nconf(3203, "徽章重铸 の 返回");

    public static final MsgConfig RUNE_RECAST_SAVE_REQ = nconf(3204, "徽章重铸保存 の 请求");

    public static final MsgConfig RUNE_DECOMPOSE_REQ = nconf(3205, "徽章分解 の 请求");

    public static final MsgConfig RUNE_BREAK_REQ = nconf(3206, "徽章突破 の 请求");

    public static final MsgConfig RUNE_BREAK_RESP = nconf(3207, "徽章突破 の 返回");

    public static final MsgConfig RUNE_FORGE_REQ = nconf(3208, "徽章合成 の 请求");

    public static final MsgConfig RUNE_FORGE_RESP = nconf(3209, "徽章合成 の 返回");

    public static final MsgConfig ROLE_RUNE_DATA_RESP = nconf(3210, "玩家徽章数据 の 返回");

    public static final MsgConfig RUNE_LOCK_REQ = nconf(3211, "徽章上锁的请求");

    public static final MsgConfig RUNE_LOCK_RESP = nconf(3212, "徽章上锁的返回");

    public static final MsgConfig RUNE_GET_REWARD_REQ = nconf(3213, "领取徽章合成奖励的请求");

    public static final MsgConfig RUNE_GRADE_UP_REQ = nconf(3214, "徽章进阶的请求");

    public static final MsgConfig RUNE_GRADE_UP_RESP = nconf(3215, "徽章进阶的返回");

    public static final MsgConfig FURNITURE_LEVEL_UP_REQ = nconf(3400, "手办升级 の 请求");
    public static final MsgConfig FURNITURE_UPDATE_RESP = nconf(3401, "手办数据更新 の 返回");
    public static final MsgConfig FURNITURE_RECYCLE_REQ = nconf(3402, "手办分解 の 请求");
    public static final MsgConfig FURNITURE_REBORN_REQ = nconf(3403, "手办重置 の 请求");
    public static final MsgConfig FURNITURE_RECAST_REQ = nconf(3404, "手办洗练 请求");
    public static final MsgConfig FURNITURE_RECAST_RESP = nconf(3405, "手办洗练的结果");
    public static final MsgConfig FURNITURE_SAVE_REQ = nconf(3406, "保存洗练结果请求");

    public static final MsgConfig SPICE_LEVEL_UP_REQ = nconf(3500, "星格升级的请求");
    public static final MsgConfig SPICE_UPDATE_RESP = nconf(3501, "星格数据更新的返回, 升级/突破/融合后都会发此消息");
    public static final MsgConfig SPICE_BREAK_REQ = nconf(3502,"星格突破的请求");
    public static final MsgConfig SPICE_FUSE_REQ = nconf(3503,"星格融合的请求");
    public static final MsgConfig SPICE_LEVEL_ITEM_REQ = nconf(3504, "使用直升瓶的请求");

    public static final MsgConfig INSCRIPTION_LEVEL_UP_REQ = nconf(3600, "铭文升级 的 请求");

    public static final MsgConfig INSCRIPTION_LEVEL_UP_RESP = nconf(3601, "铭文升级 的 返回");

    public static final MsgConfig INSCRIPTION_ON_REQ = nconf(3602, "铭文装配到铭文页 的 请求");

    public static final MsgConfig INSCRIPTION_ON_RESP = nconf(3603, "铭文装配到铭文页 的 返回");

    public static final MsgConfig INSCRIPTION_OFF_REQ = nconf(3604, "铭文从铭文页卸下 的 请求");

    public static final MsgConfig INSCRIPTION_OFF_RESP = nconf(3605, "铭文从铭文页卸下 的 返回");

    public static final MsgConfig INSCRIPTION_PAGE_ON_REQ = nconf(3606, "英雄装备铭文页 的 请求");

    public static final MsgConfig INSCRIPTION_PAGE_ON_RESP = nconf(3607, "英雄装备铭文页 的 返回");

    public static final MsgConfig INSCRIPTION_PAGE_OFF_REQ = nconf(3608, "英雄脱掉铭文页 的 请求");

    public static final MsgConfig INSCRIPTION_PAGE_OFF_RESP = nconf(3609, "英雄脱掉铭文页 的 返回");

    public static final MsgConfig INSCRIPTION_BREAK_REQ = nconf(3610, "分解铭文 的 请求");

    public static final MsgConfig INSCRIPTION_PAGE_OPEN_GRID_REQ = nconf(3611, "开启铭文格子 的 请求");

    public static final MsgConfig INSCRIPTION_PAGE_OPEN_GRID_RESP = nconf(3612, "开启铭文格子 的 返回");

    public static final MsgConfig HERO_YOKE_ON_REQ = nconf(3700, "英雄穿羁绊英雄 の 请求");

    public static final MsgConfig HERO_YOKE_ON_RESP = nconf(3701, "英雄穿羁绊英雄 の 返回");

    public static final MsgConfig HERO_YOKE_OFF_REQ = nconf(3702, "英雄脱羁绊英雄 の 请求");

    public static final MsgConfig HERO_YOKE_OFF_RESP = nconf(3703, "英雄脱羁绊英雄 の 返回");
    public static final MsgConfig HERO_YOKE_OFF_ALL_REQ = nconf(3704, "英雄脱所有羁绊英雄 の 请求");
    public static final MsgConfig HERO_YOKE_OFF_ALL_RESP = nconf(3705, "英雄脱所有羁绊英雄 の 返回");

    public static final MsgConfig GEM_ON_REQ = nconf(4001, "宝石镶嵌的请求");
    public static final MsgConfig GEM_ON_RESP = nconf(4002, "宝石镶嵌的返回");
    public static final MsgConfig GEM_OFF_REQ = nconf(4003, "宝石拆卸的请求");
    public static final MsgConfig GEM_OFF_RESP = nconf(4004, "宝石拆卸的返回");
    public static final MsgConfig GEM_GRADE_UP_REQ = nconf(4005, "宝石升级的请求");
    public static final MsgConfig GEM_RECYCLE_REQ = nconf(4006, "宝石回收的请求");
    public static final MsgConfig GEM_COMPOSITE_REQ = nconf(4007, "宝石合成的请求");
    public static final MsgConfig GEM_REFORGE_REQ = nconf(4008,"宝石重铸的请求");
    public static final MsgConfig GEM_GRADE_UP_RESP = nconf(4009,"宝石升级的返回");
    public static final MsgConfig GEM_GENERAL_COMPOSITE_REQ = nconf(4010, "宝石3合1得请求");
    public static final MsgConfig GEM_FAST_ON_REQ = nconf(4011, "一键穿戴的请求");
    public static final MsgConfig GEM_FAST_OFF_REQ = nconf(4012, "一键卸下的请求");


    public static final MsgConfig IMPROVE_FAVORABILITY_REQ = new MsgConfig(MsgIdA.TRAIN, 4100, "提升好感度的请求");
    public static final MsgConfig IMPROVE_FAVORABILITY_RESP = new MsgConfig(MsgIdA.TRAIN, 4101, "提升好感度的返回");

    public static final MsgConfig EXP_ON_REQ = new MsgConfig(MsgIdA.TRAIN, 4200, "穿戴心得的请求");
    public static final MsgConfig EXP_ON_RESP = new MsgConfig(MsgIdA.TRAIN, 4201, "穿戴心得的返回");
    public static final MsgConfig EXP_OFF_REQ = nconf(4202, "卸下心得的请求");
    public static final MsgConfig EXP_OFF_RESP = nconf(4203, "卸下心得的返回");

    public static final MsgConfig AWAKEN_FAIRY_ON_REQ = nconf(4300, "穿觉醒灵器的请求");
    public static final MsgConfig AWAKEN_FAIRY_ON_RESP = nconf(4301, "穿觉醒灵器 的返回");
    public static final MsgConfig AWAKEN_FAIRY_OFF_REQ = nconf(4302, "脱觉醒灵器 的请求");
    public static final MsgConfig AWAKEN_FAIRY_OFF_RESP = nconf(4303, "脱觉醒灵器的返回");
    public static final MsgConfig AWAKEN_FAIRY_LEVEL_UP_REQ = nconf(4304, "觉醒灵器升级 の 请求");
    public static final MsgConfig AWAKEN_FAIRY_UPDATE_RESP = nconf(4305, "觉醒灵器更新 の 返回");
    public static final MsgConfig AWAKEN_FAIRY_BACK_REQ = nconf(4306, "觉醒灵器回退 の 请求");
    public static final MsgConfig AWAKEN_FAIRY_DECOMPOSE_REQ = nconf(4307, "觉醒灵器分解 の 请求");

    public static final MsgConfig KITCHENWARE_ON_REQ = nconf(4400,"穿厨具的请求");
    public static final MsgConfig KITCHENWARE_ON_RESP = nconf(4401, "穿厨具的返回");
    public static final MsgConfig KITCHENWARE_OFF_REQ = nconf(4402,"脱厨具的请求");
    public static final MsgConfig KITCHENWARE_OFF_RESP = nconf(4403,"脱厨具的返回");
    public static final MsgConfig KITCHENWARE_LEVEL_UP_REQ = nconf(4404,"厨具升级的请求");
    public static final MsgConfig KITCHENWARE_UPDATE_RESP = nconf(4405,"厨具数据更新的返回");
    public static final MsgConfig KITCHENWARE_RECAST_REQ = nconf(4406, "厨具重铸的请求");
    public static final MsgConfig KITCHENWARE_RECAST_SAVE_REQ = nconf(4407,"厨具重铸保存 的请求");
    public static final MsgConfig KITCHENWARE_DECOMPOSE_REQ = nconf(4408,"厨具分解的请求");
    public static final MsgConfig KITCHENWARE_BREAK_REQ = nconf(4409,"厨具突破的请求");

    public static final MsgConfig BATCH_HERO_UPDATE_RESP = nconf(10001, "批量更新英雄数据");


    private static MsgConfig nconf(int msgIdB, String messge) {
        return new MsgConfig(MsgIdA.TRAIN, msgIdB, messge);
    }
}